Event Organization And Timing


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ptsullivan
Posts: 232
Joined: Wed Jul 17, 2002 1:04 pm
Location: USA

Event Organization And Timing

Post by ptsullivan »

It is great to see that combat is growing in CA.
One thing we need to do is standardize how
we run events.

I have heard that some clubs us an audio CD with
the round timing called out. It gives the warning
for 90 seconds, Start combat, time remaining and then
end combat. It would be nice to get a hold of that CD
or maybe the mp3s of it. I suppose we could record
our own, but why reinvent the wheel. If anyone
knows where I could find that audio it would be great.

-Pete
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Dane McGee
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Location: Greenville, Texas

Post by Dane McGee »

Rick Fraley sent me the file via email a couple weeks ago.
I think Don was gonna try to post a link to it somewhere on the site..... I'm sure they will chime in.
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Which_way_is_up
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Location: Dallas, Texas

Post by Which_way_is_up »

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by ptsullivan</i>
<br />It is great to see that combat is growing in CA.
One thing we need to do is standardize how
we run events.

I have heard that some clubs us an audio CD with
the round timing called out. It gives the warning
for 90 seconds, Start combat, time remaining and then
end combat. It would be nice to get a hold of that CD
or maybe the mp3s of it. I suppose we could record
our own, but why reinvent the wheel. If anyone
knows where I could find that audio it would be great.

-Pete

<hr height="1" noshade id="quote"></font id="quote"></blockquote id="quote">

Pete, I sent you an email.
ptsullivan
Posts: 232
Joined: Wed Jul 17, 2002 1:04 pm
Location: USA

Post by ptsullivan »

Rick / Roy,

I got the tracks, they sound like just the ticket. You just leave those two tracks on repeat and the contest
can move right along. If anything comes up the CD can always pause it and make an announcement. It might
be nice to edit in a horn blast or buzzer at start and end combat but maybe that is not needed since the countdown
is so clearly called out.

Thanks,
-Pete
NeilD
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Joined: Thu Apr 09, 2009 7:36 pm
Location: USA

Post by NeilD »

No, no buzzer or horn is really needed since the count down is clear. Just make sure it is loud enough to hear over nitro motors and you'll be fine. 90 seconds to start combat is a short time, however if you cannot get a motor to fire/run good.
Hat Trick
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Post by Hat Trick »

Biggest problem with the audio tracks is volume. You need a good sound system to make it work. A boom box or something like that won't cut it with a bunch of motors screaming.
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